SKYHIGH
SKYHIGH
- This project started my journey in game development. There is fully supported mechanics inside the simplicity of the game. My favourite mechanic implemented was the frozen status in the winter levels 6 and 7.
- Designed innovating mechanics such as different types of enemy AI. Frozen status. A complex Level design where everything is destructible. A Souls styled Boss fight to finish the game.
- The game is difficult on purpose as I wanted to conduct an experiment for my first project. The results gave me a mix between users not enjoying the difficulty of the game and some others loving a challenge. I am happy of the immense feedback/learning I got off this project!
- The design, programming, and art has been done by myself.
- Give it some love :) first projects are always special <3
Updated | 2 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Cyberartist2001 |
Genre | Platformer, Adventure |
Made with | Construct |
Tags | 2D, Atmospheric, Indie, Pixel Art, Singleplayer |
Comments
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Waluigi is going way too fast!!!!
No joke, I really liked your game and I had a hard time finishing it! To be honest, level 8 was harder than the boss haha
Some points :
Otherwise it was really cool, I wasn't expecting that!
Thank you so much for this feedback!! I have already applied some of your recommendations :) Thank you for playing Skyhigh and I hope you enjoyed it.
-Cyberartist